Hello! 

I don't know if it's only on Xbox but it would be odd... Here's my issue. 

When using an active skill that deals damage, like for example shrapnel (damage on Elise and enemies) or cooking with gas (damage on enemies) and you pause the game... Damage is applied over time EVEN DURING THE PAUSE. So if, for example, you use cooking with gas and pause the game for like a minute, when you unpause then every enemy is insta kill. Same goes for Elise that can kill herself very easily with shrapnel because of this bug. 

Please fix :) very inconvenient 

GG for this awesome game. 

Cheers, 

Alrick