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ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.

Faulty mouse-over information on "Dark Glitter"

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2 years ago
Jan 2, 2022, 12:25:09 PM

The mouse-over information for Dark Glitter, when seen at least in these circumstances, is false:

- Within the System View

- The planet or system is uncolonized

The mouse-over information indicates that Dark Glitter, when used within a System Upgrade, offers the following bonuses: +2 science per pop, +1 industry per pop. 


When zoomed out to the galaxy view, the information is displayed correctly.

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2 years ago
Jan 2, 2022, 10:24:54 PM
onomastikon wrote:

The mouse-over information indicates that Dark Glitter, when used within a System Upgrade, offers the following bonuses: +2 science per pop, +1 industry per pop.

The effect you refer to, is the bonus per population you get on planets having Dark Glitter ressource.

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a month ago
Apr 3, 2024, 5:01:39 AM

Source locations:


ResourceDepositDefinitions.xml


 <ResourceDepositDefinition Name="LuxuryDeposit7" SubCategory="Luxury" Rarity="Common" Family="Defense" LinkedResource="Luxury7">
<SimulationDescriptorReference Name="ResourceLuxury7"/>
<SimulationDescriptorReference Name="ResourceTypeLuxury"/>
<SimulationDescriptorReference Name="ResourceRarityUncommon"/>
</ResourceDepositDefinition>


    SimulationDescriptors[ResourceDeposit].xml


<SimulationDescriptor Name="ResourceLuxury7" Type="ResourceLuxury">
<Modifier TargetProperty="Luxury7" Value="$(DepositValue)" Operation="Addition" Path="./ClassPlanet" TooltipHidden="true"/>
<Modifier TargetProperty="PlanetInitialSciencePerPopulation" Value="2" Operation="Addition" Path="./ClassPlanet"/>
<Modifier TargetProperty="PlanetInitialIndustryPerPopulation" Value="1" Operation="Addition" Path="./ClassPlanet"/>
</SimulationDescriptor>
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