ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
This strategy guide sub-forum needs some attention. We have a number of threads which started as guides before the release of 1.0, and they grew into discussions and contain out-dated information. We need a small number of specifically written guides. If you are interested, please either write one, or post on this thread that you are interested in helping to write one, and we will work out full coverage.
Here are the guides I think we need, along with the pieces we already have.
a. Combat mechanics / ship design
In 1.0 there was significant rebalancing and the existing guides are actively misleading. We need to remove all these and replace with one up to date guide:
How Combat Works: A guide to combat for arguements and gameplay.
Fleet Doctrine: Practical Evolution
Evolution and Equilibrium of Glass Cannon Destroyer Fleet Doctrine
What is the best fleet design strategy?
Optimizing Health HP with Weight Restriction
Attrition Combat: the Defenseless Destroyer Rush & Why and How to Address It
Strategy in Battle
Combat Order
b. Economy / taxation
The information is here, and there haven't been major changes, but the information needs reorganizing into a full guide.
Understanding Dust Production and Income in a System
Dust, Taxes, and You
c. Early game strategy
We have the tutorial, which is a great starting point, and information spread around in "thirty game challenge" threads and a few other places. There are several dozen threads of "I keep getting beaten, what am I doing wrong?", each containing a dozen good pieces of advice. But we need a new guide to specifically address this, going beyond the tutorial.
What strategy do you use early game?
d. Race specific guides
There are two, but they aren't very strong (one of them is mine). The problem is that the races don't really play differently. I would "like" to have one thread for each race, containing tips which are *specific* to that race. But there are so few, and relatively obvious: Hissho: keep bushido filled up; etc. I will leave the two guides here, and if we get more info we can reorganize later.
davea's Hissho strategy thread
Slar's guide to Horatio - How to dominate through love
e. Miscellaneous
These are point guides, which are relatively small and up to date; no changes needed for now
Trade routes
handy guide to race-specific techs
Repair Mechanics: A basic guide and general discussion.
Hero Skills Tree
Which Planets are actually the Best?
Things I learned the hard way..now you don't have to - feel free to add to this list
f. To be removed
These are either too small in scope, or (in the case of the hero chart) replaced by a better one
Optimizing custom races - unless it grows into something more comprehensive
I will redo my guide. Best I can tell only numbers have changed and the information on core mechanics has mostly remained the same.
The defense changes in the past appear to have been done through a rebalance of accuracy. Given my investigations into the XMLs I can now create entirely accurate numbers.
I will give a brief guide in the post about Ship design, but do not intent to rebalance it.
Feel free to integrate it with other guides after I do that, as long as I am properly credited.
I can help by describing what does go here, quoting from the sticky thread in this forum:
davea wrote: What goes in this sub-forum? Tutorials, strategy guides and descriptions of game mechanics.
What does not go in this sub-forum? Discussions of bugs, suggestions of new features you would like, or new threads which are questions. We want all that feedback, but please post into the appropriate sub-forum elsewhere.
If you read one of the threads here, and you have additional information or a relevant question, please add it to the existing thread. This will keep the sub-forum organized.
If I can make the definition of this forum more clear, please help me to rephrase that. I agree that the definition of the *other* forums is less clear, but one man can only do so much
davea wrote: I can help by describing what does go here, quoting from the sticky thread in this forum:
If I can make the definition of this forum more clear, please help me to rephrase that. I agree that the definition of the *other* forums is less clear, but one man can only do so much
I guess my main question is, where do strategy discussions go? Right now, FAQ & Guides seems to be about basic questions about the game, and you seem to be implying that this forum should be for completed guides. Should we have another forum so that things are split into FAQ, discussion, and guides? Or should discussion and guides both go in this forum as it is now, and there will be a sticky thread indexing the top guides?
I guess general discussions, strategy or otherwise, go in the main "endless space" forum. Raptor, who takes charge of the FAQ & Guides forum, feels that only specific, closed-end questions should go there. In this forum, I would like to have completed guides, but in most forums I have seen any completed guide winds up with related questions tagged on the end. The main point is, we need completed, updated guides to combat and economy to replace the existing, outdated, slightly wandering threads here.
I've put together an index thread to help out. Personally I think these forums should be arranged in the order (and renamed) to have Guides as the main forum, which would incorporate all guides and not have a confusing 'strategy' put in front of it and the FAQ be put into a sub forum of the Guides forum.
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