On Humankind difficulty, 10 opponents, the smallest map possible with Endless pace, the game is ended by getting all the latest techs around turn 450, with 3 medium cities.
It should probably be adjusted to require more science for the techs, or for some things to give less science.
I don't know if I'm abusing something broken, wondering if others have the same problem
Yes. With France & Sweden, I have achieved Polymath victory on Endless around turn 420.
The early eras feel pretty good.
But Industrial & particularly Contemporary Era techs need to have their cost significantly raised. Or, later era science producing EQ and techs need to have their production nerfed.
Vseras
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Stellar Survivor
The night is far spent, the day is at hand. Therefore, let us cast off the works of darkness, and let us put on the armor of light.
Bankipriel
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