Logo Platform
logo amplifiers simplified
Humankind
Universe banner wording

Humankind Patch Beta 1.0.2.132

Copied to clipboard!
3 years ago
Aug 28, 2021, 7:01:02 PM

Hello everyone,

Thank you all very much for all the effort you have put into reporting any issues you've encountered.

We've been working on fixes for many of these issues to be released over several patches in the coming weeks, and while we are putting the first of these through its paces before we officially release it, you can already give this version a try on Steam.

The beta version of this patch is available on Steam on the branch beta_1.2.132. To access it, open the Properties of Humankind on Steam, go to the Betas tab, and select version Beta_1.2.132 from the dropdown menu. Steam should update your game to the beta version, though if this does not happen immediately, we recommend restarting steam or verifying the Humankind game files.

CHANGES AND ADDITIONS
Decreased the Combat Strength of the "Man of War" Unit.
Added a game option to set the speed of the horizontal/vertical panning on the map with keyboard inputs.
Added a loading screen and animated loading picto when opening the browser for the first time.
Updated the Chinese (zh-CN) translation for the following Culture names: Babylonians, Egyptians (Era 1), Hittites, Huns, Mughals, Ottomans, Edo Japanese, French.
"Glaciers" are now "Icebergs".

IMPORTANTES FIXES
Fixed a cause of save corruption due to the buyout feature being available, in some particular cases, in Cities blocked by an ongoing battle.
Fixed a cause of crash at start due to the instantiation of the embedded web browser plugin used by the Encyclopedia.
Fixed an issue where the initial War Desire isn't added in the War Score calculation when the save has been loaded during the war.
Fixed an issue where the third Empire (also known as the infamous Magenta empire 3) seems to have vision on other Empires and Independent Peoples when it should not.
Fixed several issues where minimum value of Oil and Uranium Resource Deposits is not reached in extreme map situations. Please note the issue still exists in the Tutorial scenarios for now.

OTHER FIXES
Fixed an issue where Early Modern and Contemporary Eras Settler Units have no upkeep.
Fixed an issue where the Army Upkeep cost formula for the Air and Missile Units is inconsistent, becoming extremely high.
Fixed an issue where some Resource Deposits don't have a Resource pin.
Fixed an issue where the displayed in-game calendar does not take into account the game speed.
Fixed an issue where the game starts in English without taking the user's language into account.
Fixed several missing localized content.

0Send private message
Comment
0Send private message