Also this kind of underscores something ... hmm Should alliances mess with Fame scores.
Like ... maybe I dunno whatever
Hmmm maybe have a joint winner? At the end alliances (not including vassals) get marked as the winner. An alliances score is added together. So even those small civilizations can technically be marked as winners since they were in an alliance. The alliance could also have a generated name based on traits. You would still get the individual break down and the representative would be who has the highest and if the second highest in the game is also in that alliance then they would also get
10 player game *not accurate fame count*
1st place *primary nation a* 3000 fame with *sub nations a* 10000 total fame 5 nations
2nd place *primary nation b* 5000 fame with *sub nations b* 7000 fame 2 nations
3rd place *sub nation c* 2700 fame *sub nation a*
So this way while primary nation b has the highest fame individually their stats with their alliance was still under the 1st place alliance. Primary nation c has the third highest fame in the game. Since the highest in the alliance was counted as a representative for the entire alliance. Primary c gets third placed based on individual fame. As their individual fame was higher then any other alliance. 3rd place is just a accolade if this happens though. They would still have won first though. While the numbers definitely aren't accurate, this way the AI is encouraged to team play and encourage world wars near the end of the game.
Also this kind of underscores something ... hmm Should alliances mess with Fame scores.
Like ... maybe I dunno whatever
Hmmm maybe have a joint winner? At the end alliances (not including vassals) get marked as the winner. An alliances score is added together. So even those small civilizations can technically be marked as winners since they were in an alliance. The alliance could also have a generated name based on traits. You would still get the individual break down and the representative would be who has the highest and if the second highest in the game is also in that alliance then they would also get
10 player game *not accurate fame count*
1st place *primary nation a* 3000 fame with *sub nations a* 10000 total fame 5 nations
2nd place *primary nation b* 5000 fame with *sub nations b* 7000 fame 2 nations
3rd place *sub nation c* 2700 fame *sub nation a*
So this way while primary nation b has the highest fame individually their stats with their alliance was still under the 1st place alliance. Primary nation c has the third highest fame in the game. Since the highest in the alliance was counted as a representative for the entire alliance. Primary c gets third placed based on individual fame. As their individual fame was higher then any other alliance. 3rd place is just a accolade if this happens though. They would still have won first though. While the numbers definitely aren't accurate, this way the AI is encouraged to team play and encourage world wars near the end of the game.
I do like this although the current AI/Balance can make it relatively viable to get the other empires to be in a state of 'mutual agreement' with everyone in the same alliance just accepting that Empire A is the winner. My hopes with this suggestion is that maybe alliances might behave a bit more like ES2 alliances and provide that mid to late game balance of power.
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