ENDLESS™ Space 2 is turn-based 4X space-strategy that launches players into the space colonization age of different civilizations within the ENDLESS™ Universe. Your Vision. Their Future.
With the new Faction, Unfallen, I have come across with a bug that is critical for gameplay. After conquering 2 adjacent planets (probably means the same system) I cannot grow the vines which completely blocks the development of my empire since it is needed to create vines near one another.
In fact, the game shows me that I have the option to create vines (because of the adjacent system) and when I click to do that it looks completely fine. But, in the next turn the game automatically discards the order to grow the vines and resets the progression to grow the vines.'
Description in French (more accurate) :
Avec la nouvelle faction, les "Persistants", j'ai rencontré un bug critique du point de vue gameplay.
Après avoir conquis 2 planètes (adjacentes), je ne peux plus faire grandir des racines, ce qui bloque complètement le développement de l'empire, puisqu'il faut construire les racines les unes à coté des autres.
En fait, le jeu me montre que j'ai le droit de construire les racines (car système adjacent), et lorsque je clique pour le faire, cela à l'air correct.
MAIS, dès le tour suivant, le jeu auto-abandonne l'action de construction et reset à zéro la progression de construction des racines.
Steps to Reproduce
I suppose it's dependent of conquest one (or two) system in a row before.
Reproducibility
5/5
Expected Behavior
I even don't know what should be behavior of this faction. But I suppose if game let me build a root, then it should work well !
Version
1.0.5 (French)
Notes
SEE SAVE. There is ships trying to build roots on systems with this bug.
'I don't have the words (in English) to say it, I will have to summarise in French.
With the new Faction, Unfallen, I have come across with a bug that is critical for gameplay. After conquering 2 adjacent planets (probably means the same system) I cannot grow the vines which completely blocks the development of my empire since it is needed to create vines near one another.
In fact, the game shows me that I have the option to create vines (because of the adjacent system) and when I click to do that it looks completely fine. But, in the next turn the game automatically discards the order to grow the vines and resets the progression to grow the vines.'
'I don't have the words (in English) to say it, I will have to summarise in French.
With the new Faction, Unfallen, I have come across with a bug that is critical for gameplay. After conquering 2 adjacent planets (probably means the same system) I cannot grow the vines which completely blocks the development of my empire since it is needed to create vines near one another.
In fact, the game shows me that I have the option to create vines (because of the adjacent system) and when I click to do that it looks completely fine. But, in the next turn the game automatically discards the order to grow the vines and resets the progression to grow the vines.'
I'm not sure I fully understand the issue here. Do you mean that you can't grow vines from a system to another after colonizing two planets within the first system?
If you could clarify the issue that would be very helpful - also actual steps to reproduce would help us a lot!
Thank you!
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I'm not sure I fully understand the issue here. Do you mean that you can't grow vines from a system to another after colonizing two planets within the first system?
If you could clarify the issue that would be very helpful - also actual steps to reproduce would help us a lot!
Thank you!
In general
I can't grow vines from a system to another although the new system(I want to grow) is beside the old system. The growing process will be canceled after I go to the next round and there are no alliance or emeny's ship in the system.
It happen after the emeny ships interrupt my growing process,when I take down the emeny's ships and make sure there's nothing in the system,it still can't grow vines in this system anymore
I tried to change the Vines ship,save & load the game,but it doesn't work
As far as I can tell there is a couple of bugs at work here:
1) When you invade a system as an Unfallen it is automatically entwined if possible (i.e. in range of your vine network) otherwise it is destroyed and you get nothing. There is a bug where if you invade a system that you previously owned, it becomes unentwined instead. Enchanteur I can tell from your save that's what happened to you on Virgo and Adana.
2) The "Implant Beacon" action cancels itself if done on star system that was once owned by another empire but has since been destroyed.
I have encountered the same issue as the Unfallen. Reconquering one of my systems and trying to reconnect it to the root network makes the "implant beacon" action of tthe Vineship cancel itself at the end of a turn.
Edit: Nevermind, according to changelog it's being addressed in patch 1.0.11.
Still having same problem (1.0.52 S5 Gold). System was not under my control and faction I've taken it from (Riftborn) is still alive. When I've conquered the system it was entwined, but it started unentwining itself from the network, now it's impossible to entwine. System is still under my control though, not destroyed. I cannot expand/conquer due to this, is this supposed to be fixed?
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