We need a single source of truth documentation to use as a point of reference for all in game behavior.


After running through the posts, bugs and stuff a little bit.

It can sometimes be rather difficult to tell apart "bugged" and "working as intended", or even "working".


There is a query over anti-missile efficiency number, what does it do, how much do I actually need, where is the math behind this? Is one mod like this enough? How many would be?

This query is then answered by a link to a random forum post from pre-alfa showing vision of how battle would look like, which does not provide said information either.


Trade system value, how is it calculated? Manual does not contain this information either.


Wiki of course has lots of pretty pictures and basic and i mean really limited basic information very lore rather than mechanic heavy is provided there.


I understand that making documentation is a hassle but if there could be like someone who actually wrote the behavior in the code to explain it to players so it's less trial and error only so that playerbase will observe and discover a rule that might not even be intended to be there, but then taking it as intended because no reliable and up to date point of reference exists.

TL:DR finish the wiki or open it and moderate it,
best point of reference seems to be bug forum, where one will usually even run into error actually posting a bug report, because the forum is in beta too.

  1. Produce a parameter table which links to all variable values in game.
  2. Every patch release cycle export such a table and compare differences as to not miss anything in the patch notes (unannounced changes observed by a few)
  3. Have a working linked wiki to this table and it's values. (you can either achieve this with php or XSLT as far as my limited knowledge could suggest)
  4. Hurray, you have permanently up to date values for a knowledge base, gz.